Blog: Voice Acting Sessions and Honu Accessories
 
 
Touch Arcade and Current Projects
 
 
May Update: JumpKnights, Video Blogs, Tutorials and new art!
 
 

Blog: Voice Acting Sessions and Honu Accessories

Blog: Voice Acting Sessions and Honu Accessories 

Hey! Barry here!
Yesterday Tom got our first voice actor into his studio to lay down some of the more amusing voice overs for the Honu! He Phoned me via Skype so I could direct the session while he acted as the tech.
First off, I have to say that I was very pleased with how tom [...]

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Touch Arcade and Current Projects

Touch Arcade and Current Projects 

Recently TouchArcade interviewed PlayGround State’s lead artist to discuss what has been happening in our silence, and what we have brewing behind closed doors. This article is titled “When One Studio’s Kickstarter Fails, It Just Gets Tougher, Bigger, And More Determined” and is a fine read for anyone interested in PlayGround state and the Knights [...]

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May Update: JumpKnights, Video Blogs, Tutorials and new art!

May Update: JumpKnights, Video Blogs, Tutorials and new art! 

Greetings from the Playground State.
Since the launch of our website, we’ve been busy in the background gathering a crew and working through our tasks to bring the Spiral Islands and other projects to life. We’ve released a couple of videos so far, and in those videos you can see the Carcinite Pirate and the shores [...]

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Updated Technology and new video

Updated Technology and new video 

Exelent, We have over 30 backers on kickstarter.com! Some have pledged 500 dollars and the typical pledge amount seems to be 50 dollars or more! what an amazing show of support! Thank you all!
Please help spread the word more, at this rate, we just are not going to reach the 10,000 mark on time! [...]

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New Teaser Video

New Teaser Video 

We have whipped up a quick video showcasing some of the latest developments, including all of the updated beach graphics!
As you can tell, this game is definitely a work in progress, every time we have a new video you should be able to spot new graphical updates, new art and overall general improvements.

I hope you [...]

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